Well, it's finally here. Beta 1. I know how excited everyone is,
because I know you've been watching my product since before you were
born. Well, your days of waiting in pain are over! Head on
over to the sourceforge page or the download page to pick it up. Here
are the release notes. Be sure to give me your feedback.
VSEDebug Release Version 1 Beta - Release Notes
This was originally intended to be a full,
non-beta release, but the proliferation of 1 particular error has kept me from
doing so. Although I'm not sure whether it's my fault or not, the addin can
sometimes hang for short periods of time (10 seconds to a minute or two),
during an update. Why it does this is a mystery to me right now, as it seems
rather random. It may simply be a factor of the IDE and my debugger calls.
Thus, the manual updates are left as the default update mode in this release.
Even so, you may experience some difficulty. Please provide me with some
feedback on if and when this happens.
Some of you may have noticed the rather odd
release events from last time. The release contained a major bug, now fixed
(though I really don't know how), which was not reproducible on my machine.
After testing it on two other machines which were previously experiencing this
bug, I think it's gone. Again, let me know if you see it: a random mscordump
crash of the IDE. Yes, a bit nasty, but I think it's gone.
Other than that I don't seem to have noticed any
other major bugs recently. It behaves as expected.
In this release, the following types are
C++ array (although other languages may work, I
Also has support for Visual Basic debugging and C#
debugging (delimiters and keyword support in those languages). You can add more
if you need by editing the LanguageInfo.txt file.
Scripts aren't too hard to write, look at the
existing scripts for samples, and an upcoming article on CodeProject.
For information on how to set up and run the
Add-In, view the Readme.txt file in the binary or source zip files, as well as
important information about certain code bits.